This Tuesday, August 4th, Vivaldi invited advisory board member and author of “The Book of Esports,” William Collis to join our CEO, Erich Joachimsthaler, Chief Creative & Digital Officer, Tom Ajello and host, Dave Birss on a discussion of the $27 billion-dollar Esports industry and what brand strategy tactics can be learned from Esports.
Click here to watch the full LinkedIn Live event and below find key highlights of the discussions:
Why Esports matter from the following three perspectives:
- Personal Perspective: 50% of kids today are playing competitive video games. As Tom Ajello discussed from his perspective as a parent, kids rely on these games to connect and chat with their friends. Video games provide a platform for kids to participate and learn social behavior.
- Demographic Perspective: Esports as a demographic is an incremental consumer. Many of its users are people that don’t activate or monetize in other types of channels because more of these games are looking more like social networks and platforms.
- Brand Perspective: Esports companies are purely digital brands building for the next generation of digital consumers. They are highly innovative and build clever and nuanced approaches for customer acquisition and retention that any business can learn and benefit from.
Common Misconceptions of Esports
It’s a larger business than people think. Esports is a $27 billion-dollar industry that continues to scale, attract and retain new participants.
Competitive gaming looks more like professional sports than it does kids sitting in a basement. They require casting, analysts, coaching, and production and for players at high levels, demand an extraordinary amount of skill. There are also massive tournaments that draw in hundreds of millions of users – some of the top Esports events will get more viewers than the Superbowl.
Esports Effectively Engage with Fringe Consumers
There exists many strategies to manage consumers who already have high affinity and loyalty to the brand. The challenge that Esports has solved is with engaging the people at the fringes, those who are not yet directly involved in Esports. The key is – while conventional brands are built through communications and messaging, modern brands are built through interactions. From becoming a social platform to hosting live concerts and events, the Esports industry has mastered the creation of value through interactions.
Brand Partnership Strategies in Esports
Esports brand partnerships represent a unique opportunity for companies to connect with highly engaged, digitally native audiences in authentic ways. Unlike traditional sports sponsorships, esports partnerships require deep brand positioning in dynamic markets, community dynamics, and the values that resonate with gaming audiences. Successful brands in this space focus on adding genuine value to the gaming experience rather than simply placing logos and hoping for exposure.
The most effective esports partnerships integrate brands into the storytelling and community-building aspects of gaming. This might involve creating custom in-game content, sponsoring educational initiatives that help players improve their skills, or developing technology that enhances the competitive experience. Brands that succeed in esports understand that authenticity and community contribution matter more than traditional marketing metrics.
Successful Partnership Models:
- Team Sponsorships: Long-term partnerships with professional esports organizations
- Tournament Integration: Custom content and experiences within competitive events
- Creator Collaborations: Authentic partnerships with influential gaming personalities
- Technology Partnerships: Hardware and software that enhances competitive performance
- Educational Initiatives: Training programs and skill development resources
Esports Consumer Demographics and Behavior
Understanding esports audiences requires moving beyond traditional demographic categories to examine engagement patterns, spending behaviors, and community participation. Esports consumers demonstrate high brand loyalty when companies earn their respect, but they’re also quick to reject partnerships that feel inauthentic or exploitative. This audience values transparency, community contribution, and genuine passion for gaming culture.
Esports audiences exhibit unique consumption patterns that differ significantly from traditional sports fans. They’re highly engaged across multiple platforms simultaneously—watching competitions while participating in chat, checking social media, and often playing games themselves. This multi-platform behavior creates opportunities for integrated brand experiences but requires sophisticated understanding of how attention flows across digital environments.
Key Audience Insights:
Demographic Characteristics:
- Age Distribution: 16-34 years old (75% of audience)
- Global Reach: 540+ million viewers worldwide
- Gender Balance: Increasingly diverse, 30% female participation
- Income Levels: Above-average disposable income in key demographics
Behavioral Patterns:
- Viewing Habits: Average 2.5 hours per esports viewing session
- Purchase Influence: 67% influenced by esports personalities
- Brand Expectations: Authenticity and community contribution valued over traditional advertising
- Multi-Platform Engagement: Simultaneous consumption across 3-4 digital platforms
The esports industry’s rapid growth creates opportunities for brands willing to invest in understanding gaming culture and building genuine relationships with communities. Success requires long-term commitment, holistic brand strategy approaches, and respect for the values and traditions that make esports unique.
GoPro’s Adoption of Esports Brand Strategy
GoPro applied Esports principles to connect and engage with its audience as its entire business model is about discovering content and sharing it with others. The value of GoPro is not in the camera itself but in the community, GoPro has built around its product. Just as Esports companies make it easy and effective to share gaming moments with others, GoPro makes it easy and convenient to share action and adventure videos made by its users.
Implications for the future of advertising within Esports
The traditional sense of control that marketers have elsewhere is lost in the world of Esports. This is because so much of Esports is about long unfiltered messaging that occurs on livestreams for 4 or 5 hours, as opposed to the conventional 30-second ad spot. The combination of everything being interactive, the prevalence of social media, and content as unfiltered viewer messaging makes loss of marketing control inevitable.
As William Collis said, “You really lose control of the message as soon as it leaves your mouth. And so, you need a different set of tools and activations for a more modern approach to brand building.”
The Esports industry is too big of an opportunity to ignore – click here to watch the full event.

